Microsoft using “Quests” as collaborative work. (Work is an MMOG)
I found this interesting article about how Microsoft has internal “Quests” that are worked on collaboratively.
You can safely say that the reality that “Work is an MMOG” has arrived.
SRI Panel this Friday 6/27: “Year in Review, Year Ahead”
Eilif Trondsen of SRI Consulting Business Intelligence will be hosting a panel this Friday in Second life:
“Year in Review, Year Ahead”
Eilif writes:
As part of our meeting of the Virtual Worlds @ Work consortium at SRI on Friday, June 27 we will have an panel session in Second Life at 9AM PST with four panelists who are very actively involved in the virtual
worlds industry:
* Christian Renaud, Chief Architect, Networked Virtual
Environments, Cisco Systems
* David Wortley, Director, The Serious Games Institute, Coventry
University in the UK
* Justin Bovington, CEO of Rivers Run Red (A virtual worlds
professional services firm with offices in Europe and North America)
* Nick Wilson, Managing Director, Clever Zebra and vBus Expo
The inworld session will be take place in the auditorium at the
Serious Game Institute:
http://slurl.com/secondlife/SGI%20Nexus/96/107/27
The panel session will explore virtual worlds developments during last
year and what they see ahead for the coming year. The inworld session
will be open and free free for anyone interested in attending. Feel
free to share this notifcation with anyone who might be interested in
attending.
Thanks.
Eilif
Eilif Trondsen, Ph.D.
Director, Virtual Worlds @ Work
SRI Consulting Business Intelligence
Media links for Blue Mars Project event 06/23/08
Event will be LIVE at 7PM PST.
If not seeing media, refesh the page! For event description read post below this one.
For an Second Life(tm) meeting place, meet as usual at: Innovation Island (this link will start the Second Life program)
You can view the presentations with the embedded viewer. Video will be active during the presentation.
If not working please try: http://ustream.tv/channel/virtual-world-sig

Exploring Space Virtually: NASA and the Blue Mars Project on for June 23 SIG
Exploring Space Virtually: NASA and the Blue Mars Project
June 23, 2008
In January 2008 NASA hosted a forward-looking conference (http://amesevents.arc.nasa.gov/virtual-worlds/) in order to explore future uses of the virtual world space. Part of the vision is to engage the public as real-time participants in NASA’s historic moments of exploration in the spirit of “We all get to go”.
Just as Neil Armstrong’s first moon landing was the defining moment for television, it is envisioned that coming NASA historic events will be the defining moment for virtual world technologies.
NASA incorporates virtual world developers and educators as core components of these efforts. Virtual Space Entertainment, Inc. (VSE) will present their project “Blue Mars 2150?, a massively multiplayer virtual world (http://www.virtualspaceentertainment.com/). Launching in late 2008, Blue Mars 2150 will be the first high definition, real time virtual world.
As part of its proposal to NASA, VSE is envisioning a Mars Spaceport complex and a NASA Pavillion. At the heart of the NASA Pavillion will be two elaborate virtual experiences. The first would be a virtual simulation of the first manned mission to Mars and the
establishment of a settlement on the surface of Mars. The second set of missions would take the user through NASA’s Return to the Moon program where users will plan and participate in Moon landings.
VSE is proposing to design a final product that will allow millions of people from around the world to experience our return to space as if they were part of the mission crews themselves.
Within the virtual venue users would also be able to visit a series of museum exhibits detailing the history of US spaceflight, and climb into all of the manned spacecraft from Gemini up through interplanetary Mars craft prototypes. Visitors would virtually relive the pioneering days of NASA’s manned space program by interactively experiencing a select number of these historic missions.
Join us for an investigation into the uses of virtual worlds for education and remote exploration. Get an advance look at how the future of space exploration will be experienced - through virtual worlds.
Speaker Bio:
Richard Childers is the CEO of Virtual Space Entertainment and creative lead for Blue Mars 2150 project.
For over twenty-five years, Richard has led digital production teams, producing animation, interactive CD ROMs, software, games, web sites, and books. Richard developed three-dimensional visualizations for mass transit systems in
Honolulu, Los Angeles, and Vancouver as well as design studies for the National Science Foundation’s new Ahmudsen South Pole Station. In 1991 he organized the acclaimed computer graphic symposium and exhibition, Infinite
Illusions at the Smithsonian Institution.
From 1993 to 1998, he was President and CEO of Computer Visualizations, Inc., a multimedia publishing/production company he founded and grew to sales of over $2 million. He has recruited, trained, and motivated teams of up to
40 designers, producing over 25 finished commercial projects. His books have been published by Random House and Stewart, Tabori, & Chang. Over the years, he has won 11 major design awards including the Communication Arts
Gold Medal and the I-Magic Platinum award. Prior to founding Virtual Space Entertainment, Inc., Richard served as the Assistant to the President, Special Projects at the Academy of Art University in San Francisco.
Location
Pillsbury Winthrop Office Silicon Valley
2475 Hanover Street
Palo Alto, CA 94304-1114
Directions
Agenda
6:30 PM Registration and Networking
7:00 PM -8:40 PM Presentations
Price
$15 at the door for non-SDForum members
No charge for SDForum members
No registration required
Do you feel a “virtual world winter” chill ?
There’s a great post and conversation at:
http://terranova.blogs.com/terra_nova/2008/06/possibility-of.html#more
by Bruce Damer asking whether we are approaching a “New Virtual World Winter”. I’d encourage you to read the questions and join the conversation, as we’ll use these as the basis for some upcoming meetings including the annual “Future of Virtual Worlds” panel on Oct. 27.
IBM hosts 3-day Rational Software Dev. Conference at Codestation
Got word of an IBM “Meet the Experts” session being held in Second Life(tm) June 2, 3, and 4. It is part of their Rational Software Development Conference going on in Orlando, FL and sounds really interesting.
It looks like they are using teleconferencing for voice, as phone-in numbers are provided. Here’s the announcement as I received it. I’ll definitely drop in, so look for Orange Montagne if you’re there.
Join us on Codestation in Second Life for the IBM Rational Software Development Conference Meet the Expert Sessions this week June 2, 3 and 4th.
The SL URL for CODESTATION is http://slurl.com/secondlife/IBM%20CODESTATION/130/95/40
On Monday, Tuesday and Wednesday, there will be a Meet the Expert sessions at 10:00 am and 2:00 pm Eastern (New York) with each of the Heroes. As a reward for attending each of the sessions, a superpower will be handed out to attendees at each of the sessions.
Schedule for 10 am ET :
Monday 10am ET - Fee-Chur: The Developer; who can turn anything into code. “It’s not a bug, it’s a “feature!”
Tuesday 10am ET The Gatekeeper: The Release Manager; who can shift shapes to deal with everything internal and external; from bugs to leaks to patches to infinity and beyond!
Wednesdat 10am ET The Time-Inator: The Project Manager; who can bend the time-space continuum… sometimes
http://slurl.com/secondlife/IBM%20CODESTATION/130/95/40
Call in information for 10am ET Expert Sessions
10am ET Mon, Tues & Wed - June 2, 3 & 4
Title: Rational Software Devplr Meet the Expert
Conference telephone numbers:
Participants, Toll free: 888-427-9376
Participants, Toll: 719-457-1509
Confirmation Code: 6768646
Title: Rational Software Devplr Meet the Expert
Schedule for 2pm ET
Monday 2pm ET R-Tek: The Architect with the power to grok future applications just by drawing a picture on a napkin.
Tuesday 2pm ET Hawkeye: The Analyst; whose super A-ray Vision lets her see opportunities hidden in complex problems
Wednesdat 2pm ET Gotcha: The Tester; with the power to clone herself to meet impossible deadlines…
http://www-306.ibm.com/software/rational/events/rsdc2008/rheroes.html
Call in information for 2pm ET Expert Sessions
2pm ET Mon, Tues & Wed - June 2, 3 & 4
Title: Rational Software Devplr Meet the Expert Conference telephone numbers:
Participants, Toll free: 888-378-0344
Participants, Toll: 719-325-2100
In addition, the Conference Keynotes will be posted on Codestation the day after they are delivered at the Conference.
http://www.ibm.com/rational
“19 year-old gamer becomes mayor”
So the headlines have been blazing about 19 year old John Tyler Hammons (Wikipedia entry) is the “gamer elected mayor”.
Coverage: GamePolitics.com, Yahoo games, Yahoo news, AP, G4TV
I did a bit of searching but couldn’t find a particular gaming reference but it immediately brought to mind the IBM study with Seriosity on “Virtual Worlds Real Leaders“. This is great reading - (get the full report .pdf here) and I believe there will be a lot more of these gaming parallels given the impact and reach of games on young and old alike.
Some of the folks who participated in the IBM report were presenters and attendees at the Virtual World SIG these kinds of topics were things I spoke about at both Virtual Worlds 2007, and at NASA Virtual Worlds in Jan. 2008. The notions (or theories/findings) that the gaming environment can generate leadership is encouraging. At least, gaming trains users in online collaboration by default, and we’ve realized that “work is an MMOG” along the way from the SIG presentations.
The fact that so many headlines are running the “gaming” angle on the story just might bring the concept to the mainstream discussion. Can’t wait to see what develops around it.
- Bob K.
Thank you Gaia Online and multi-platform SIG participants!
On Monday May 5 Joe Hyrkin VP Sales and Business Development at Gaia Online presented at the Virtual World SIG.
Joe gave a look at the various features and special features of Gaia Online, and we were able to ask in-depth questions about integrating brands into the world. We were able to get up to speed quickly on the social nature of Gaia, its demographics, and how Gaia serves as a portal to other online content. Fascinating stuff! Gaia is by the numbers (average 100k concurrent users) one of the most vibrant web properties online.
This was our first multi-platform Virtual World SIG. My avatar Orange Montagne co-existed with Joe in Gaia, and we were joined by Dedric Mauriac, inside Gaia AND Second Life, while California Condor and others joined us in Second Life and on the video community ustream.tv where the video was streamed.
I want to personally thank everyone who showed up for this truly multi-platform virtual event -and if you missed it, well you really need to get real with your virtual presence.
See you next time on June 23 or on the MRO Show sometime soon.
Bob Ketner
Media for Virtual World SIG May 5, 2008 Gaia Online
For an SL meeting place, meet as usual at: Innovation Island (this link will start the Second Life program)
You can view the presentations with the embedded viewer. Video will be active during the presentation.
If not working please try: http://ustream.tv/channel/virtual-world-sig


Media and blog for SDForum's Virtual World SIG
http://www.sdforum.org/vwsig